Official rulebook · 2026
2v2 PUBG Mobile TDM Showdown
Online qualifiers · Online group stage · Offline LAN finals. Narayanganj, Bangladesh. Admin decisions are binding and final.
1. Eligibility and registration
1.1 Regional scope and LAN requirement
- Open registration. Players from any region may register and play the online stages.
- Offline LAN final. The Top 8 qualifying teams must physically attend and compete at the LAN venue in Narayanganj, Bangladesh.
- Travel. Teams outside Narayanganj are entirely responsible for their own travel, lodging and logistics.
- Forfeiture. A Top 8 team that fails or refuses to appear at the LAN venue forfeits its slot to the next highest-ranked online team. Registration fees (BDT 200) are strictly non-refundable.
1.2 Team composition
- Team size. Exactly two active main players (duo) per team.
- Substitutes. Up to one optional substitute, if registered before the roster lock.
- Roster lock. All in-game nicknames and PUBG character IDs (UIDs) submitted at registration lock once registration closes. Account sharing or mid-tournament roster changes cause immediate disqualification.
1.3 Account requirements
- Minimum level. PUBG Mobile account level 40 or higher, in good standing.
- Version. Official PUBG MOBILE Global client only.
2. Device and hardware restrictions
2.1 Permitted
- Mobile handheld smartphones running standard Android or iOS only.
2.2 Prohibited
- Emulators and PCs (GameLoop, BlueStacks and similar).
- Tablets and iPads.
- Physical attachments: external triggers, controllers, keymapping software, Bluetooth hardware peripherals.
- Violation: automatic, immediate disqualification of the entire team.
3. In-game match settings and loadout
3.1 Environment
- Mode. Team Deathmatch (TDM), Warehouse / Inventory.
- Perspective. Third-person (TPP).
- Sliding. Disabled. Players must explicitly disable sliding in settings.
3.2 Permitted weapons and attachments
- Weapon. M416 only (standard competitive TDM setting).
- Attachments. Red dot / scopes, extended mags, grips, compensators.
3.3 Prohibited weapons and gear
- Snipers, shotguns, SMGs, LMGs, pistols.
- Throwables: frag grenades, Molotov cocktails, stun grenades.
- Level 3 helmets and level 3 vests.
- Self-nading. Deliberately damaging yourself with map grenades is prohibited.
4. Tournament structure and progression
- Phase 1, preliminary online eliminations. All valid paid duo teams enter online knockout rounds. Matches continue until the field is reduced to exactly 64 teams.
- Phase 2, Top 64 online group stage. The official group stage begins with the 64 remaining teams. Rounds progress online until exactly 8 teams remain.
- Phase 3, Top 8 offline LAN finals. The final 8 teams (16 players) compete in person at an indoor venue in Narayanganj. Quarterfinals, then semifinals, then the Grand Final.
5. Match format and tiebreakers
- Win condition. First team to 40 kills, or the highest total kills when the 10-minute timer expires.
- Series format. Preliminary eliminations best-of-1. Group stage and quarterfinals best-of-3. Semifinals and Grand Final best-of-5.
- Tiebreaker. Identical kill score at the 10-minute mark: a one-round overtime is played immediately.
6. Prohibited conduct and anti-cheat
- Zero tolerance. Third-party hacks, speed mods, wallhacks or map glitching result in an immediate permanent ban from all future PFC events.
- Mandatory POV. Players must screen-record full screen and audio for all tournament matches.
- Verification. Officials may demand unedited POV footage within 2 hours of a match ending. Failure or refusal to provide valid POV results in match forfeiture.
7. Prize pool distribution
| Placement / award | Prize |
|---|---|
| Champion | BDT 10,000 |
| Runner-up | BDT 6,000 |
| 3rd place | BDT 2,500 |
| MVP, most kills in the LAN finals | BDT 1,500 |
| Total | BDT 20,000 |
8. Dispute resolution and final authority
- Appeals and disputes. Submit with video or screenshot evidence to tournament administrators within 15 minutes of match completion.
- Final authority. Tournament officials reserve all rights regarding rule interpretation and event logistics. Admin decisions are binding and final.
Ready? Registration is BDT 200 per duo team. Register your team.
Play for Change · 2026 · Play. Connect. Change.